Doesn't suit? No problem! You can return within 30 days
You won't go wrong with a gift voucher. The gift recipient can choose anything from our offer.
30-day return policy
A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.
Hi! I'm Libroamiko, your book advisor.
How can I help you?