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GODOT 4.7.2 USER GUIDE FOR BEGINNERS

A Step-by-Step Guide to Creating 2D and 3D Games, Mastering GDScript, Building Game Mechanics, and Publishing Your First Game

Language EnglishEnglish
Book Paperback
Publishers Independently published, October 2026
Turn Your Game Ideas Into Playable Worlds with Godot 4.7.2Ready to stop watching tutorials and start... Full description
? points 83 b Coming soon Coming soon New New
34.10 €
Expected in stock Expected 07. 10. 2026

Up to 30 days for returns

Turn Your Game Ideas Into Playable Worlds with Godot 4.7.2

Ready to stop watching tutorials and start building games?

GODOT 4.7.2 USER GUIDE FOR BEGINNERS is a practical, step-by-step guide designed to take you from the basics of the Godot game engine to creating, testing, and publishing your own games - even if you have little or no previous game development experience.

Inside, you'll learn how to:
(1) Navigate the Godot 4.7.2 editor and build your first project with confidence.
(2) Understand nodes, scenes, resources, signals, and the core concepts behind Godot.
(3) Learn GDScript through practical examples instead of overwhelming theory.
(4) Create engaging 2D games with player movement, physics, levels, interactions, and game mechanics.
(5) Explore 3D development, including environments, cameras, lighting, physics, navigation, and player systems.
(6) Build enemies with practical AI behaviors such as patrolling, chasing, attacking and reacting to the player.
(7) Debug, test, and optimize your games so they run more reliably.
(8) Add useful features such as saving, localization, accessibility, shaders, plugins, and multiplayer concepts.
(9) Prepare your finished game for export and publication.

Rather than simply explaining what Godot can do, this guide focuses on how to use it. Each topic is presented in a clear, beginner-friendly way so you can learn a concept and immediately put it into practice.

Whether you want to create your first 2D platformer, experiment with 3D game development, understand GDScript, or finally turn an original game idea into a finished project, this book gives you a practical path forward.

Open Godot. Start building. Create your first game.

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About the book

Full name GODOT 4.7.2 USER GUIDE FOR BEGINNERS
Author Daniel Carter
Language English
Binding Book - Paperback
Date of issue 2026
Number of pages 522
EAN 9798178642948
Libristo code 54071805
Weight 1198
Dimensions 216 x 280 x 27
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