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How Games Move Us

Language EnglishEnglish
Book Paperback
Book How Games Move Us Katherine Isbister
Libristo code: 16084607
Publishers MIT Press Ltd, October 2017
This is a renaissance moment for video games - in the variety of genres they represent, and the rang... Full description
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This is a renaissance moment for video games - in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples - drawn from popular, indie, and art games - that unpack the gamer's experience.

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About the book

Full name How Games Move Us
Language English
Binding Book - Paperback
Date of issue 2017
Number of pages 192
EAN 9780262534451
ISBN 9780262534451
Libristo code 16084607
Publishers MIT Press Ltd
Weight 222
Dimensions 138 x 203 x 13
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