LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Free delivery for purchases over 69.99 €
DPD courier 5.99 Bpost point 7.99 Bpost 7.49 DPD point 3.49 GLS courier 4.99

Dear customers, due to a public holiday, customer support is not available today. We will attend to your requests the next business day. Thank you for your understanding.
Free delivery for orders over 69.99 euro.

Processing

Language EnglishEnglish
Book Hardback
Book Processing Casey Reas
Libristo code: 04560609
Publishers MIT Press Ltd, December 2014
The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture.... Full description
? points 220 b
90.73
Low in stock at our supplier Shipping in 11-15 days

Up to 30 days for returns


Customers also purchased


Turtles, Termites, and Traffic Jams Mitchel Resnick / Book Paperback
common.buy 46.83
Evolutionary Game Design Cameron Browne / Book Paperback
common.buy 58.46
African Fractals Ron Eglash / Book Paperback
common.buy 48.14
Form+Code in Design, Art, and Architecture Chandler Reas / Book Paperback
common.buy 42.48
Principles of Animal Locomotion R McNeill Alexander / Book Paperback
common.buy 114.30
Aspects of Form; a Symposium on Form in Nature and Art Lancelot Law 1896-1972 Whyte / Book Hardback
common.buy 33.57
Getting Started with Processing, 2E Ben Fry / Book Paperback
common.buy 19.41

The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0, and all examples have been updated for 2.0 syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New "synthesis" chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. "Extension" chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. InterviewsSUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jurg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Processing
Language English
Binding Book - Hardback
Date of issue 2014
Number of pages 672
EAN 9780262028288
ISBN 026202828X
Libristo code 04560609
Publishers MIT Press Ltd
Weight 1446
Dimensions 179 x 238 x 30
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


C Programming in easy steps Mike McGrath / Book Paperback
common.buy 14.25
Code as Creative Medium Tega Brain / Book Paperback
common.buy 41.16
Getting Started with p5.js Lauren McCarthy / Book Paperback
common.buy 15.77
Generative Art: Algorithms as Artistic Tool James R. Parker / Book Paperback
common.buy 33.57
Dreamscapes and Artificial Architecture Elli Stuhler / Book Hardback
common.buy 31.65
Top New
Designing Imaginative Environments Nathan Fowkes / Book Hardback
common.buy 32.77
Top
Creating Stylized Characters 3dtotal Publishing / Book Paperback
common.buy 28.21
Generative Art for Python / Book Paperback
common.buy 31.25
Top
Eats, Shoots and Leaves Lynne Truss / Book Paperback
common.buy 11.83
Schaums Outline of Digital Signal Processing Monson H Hayes / Book Paperback
common.buy 29.12
Top
Morpho Michel Lauricella / Book Spiral bound
common.buy 26.80
Processing Ira Greenberg / Book Hardback
common.buy 104.28
Top
Art of Deus Ex Universe Paul Davies / Book Hardback
common.buy 30.44
Top
Big Bad World of Concept Art for Video Games Eliott Lilly / Book Paperback
common.buy 26.39
Top
Head First Design Patterns Eric Freeman / Book Paperback
common.buy 58.16
Affordable
Evening and the Morning FOLLETT / Book Hardback
common.buy 32.06
Top
Radical Candor Kim Scott / Book Paperback
common.buy 6.06
Globalists Quinn Slobodian / Book Paperback
common.buy 18.00
Star Wars: Thrawn Ascendancy Timothy Zahn / Book Paperback
common.buy 11.83
Top
Killing Eve: Die For Me Luke Jennings / Book Paperback
common.buy 10.81
Felt Animal Families Corinne Lapierre / Book Paperback
common.buy 10.81
Top
Last Time I Lied Riley Sager / Book Paperback
common.buy 15.97
Top
Light for Visual Artists Second Edition Richard Yot / Book Paperback
common.buy 26.80

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?