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QuickStart Guide to Game Physics

Bring Your Games To Life With Physics

Language EnglishEnglish
Book Paperback
Book QuickStart Guide to Game Physics Kenwright
Libristo code: 50530285
Publishers Independently published, September 2025
Bring Your Games to Life with Physics-No Math PhD Required!Ever played a game where jumps felt float... Full description
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Bring Your Games to Life with Physics-No Math PhD Required!

Ever played a game where jumps felt floaty or collisions lacked impact? That's what happens when physics is missing. This fast-paced guide shows you how to inject movement, weight, and realism into your games-without drowning in equations.

Written in a friendly, code-first style for beginners, it helps you build powerful simulations from the ground up.

Inside, you'll learn:

  • Why physics is the secret sauce behind immersive gameplay

  • How to build a basic physics engine in under 20 lines of pseudo-code

  • Core concepts like motion, forces, collisions, and responses-explained clearly

  • How to level up from 2D to 3D with mass, inertia, torque, and stability tricks

  • Smart optimizations and GPU tips to keep things fast and fluid

  • How engines like Unity and Unreal apply these principles in the real world

Whether you're a hobbyist, indie dev, student, or just curious how games really work, this book is your hands-on toolkit. You'll learn by coding, testing, and tweaking simple examples that build into surprisingly robust systems.

Don't just make games that look good-make games that feel


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About the book

Full name QuickStart Guide to Game Physics
Author Kenwright
Language English
Binding Book - Paperback
Date of issue 2025
Number of pages 200
EAN 9798264282454
Libristo code 50530285
Weight 358
Dimensions 178 x 254 x 11
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