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Fluid Simulation for Computer Graphics

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Fluid Simulation for Computer Graphics Robert Bridson
Libristo code: 40070632
Publishers A K Peters/CRC Press, September 2015
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how... Full description
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A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.Highlights of the Second EditionNew chapters on level sets and vortex methodsEmphasizes hybrid particle-voxel methods, now the industry standard approachCovers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animationAdds new discussions on meshing, particles, and vortex methodsThe book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

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About the book

Full name Fluid Simulation for Computer Graphics
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 276
EAN 9781351968843
Libristo code 40070632
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