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Half a map. One leaky ship. A pirate captain who already knows your name.Old Ren Hallow hands you the Widow's Luck and half of a legendary torn treasure map. Somewhere in Port Halloway, Captain Mordraga Kane already knows what you're carrying, and her people are working the docks right now. You have one tide to crew up, provision the ship, and clear the harbor before she buys you out, scares you off, or just takes it.Every choice is yours. Recruit the sharp-tongued first mate or the cheap, eager deckhand? Spend your last coin on rations, rope, or a faster sail? Trust the dockside mapmaker who offers to true up your half, or keep your secret to yourself?With 19 possible endings, from clean escapes to a mutiny you'll want to avoid twice, no two voyages out of Port Halloway go the same way.You decide. You choose the path. Just don't let the tide turn on you.Book 1 of the Saltbone Chronicles, an interactive gamebook adventure for readers ages 8-12.About this item:19 possible endings, from clean escapes to a mutiny you'll want to avoid twice.You make every choice. Recruit the wrong crew or spend your coin wrong, and the tide won't wait for a second try.Grade 3-6 reading level, short sections and a choice every page or two, built for readers who want to feel in control of the story.Book 1 of 4 in Saltbone Chronicles. A complete voyage on its own, or the start of the full hunt for Thessaly Vane's hoard — a fast, replayable pick for reluctant readers, road trips, or a gift that doesn't feel like homework.Real peril, zero gore. Storms, sea hazards, and a real mutiny risk, safe for ages 8-12.
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