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Unity Game Audio Implementation

A Practical Guide for Beginners

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Unity Game Audio Implementation Andrew Coggan
Libristo code: 39867327
Publishers Focal Press, December 2021
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about... Full description
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Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don't want to learn computer programming right now.The book offers insight into the skills needed to design game-ready sounds in current Digital Audio Workstation (DAW) and shows how to implement these sounds within the Unity game engine. The reader will also learn about interactive music and how to set this up to respond to a variety of events in the game, with the option of adding in their own story and dialogue.All the information is presented in a practical working context from an established Game Audio Sound Designer with AAA games experience. The chapters are accompanied by several game levels teaching all about the techniques and theories before offering instructive steps for how to put them into action. After completing the practical tasks in this book, not only will the reader create an interactive soundscape for a multilevel playable game featuring all their own audio, they will also receive tips on how to use their finished project in support of an application for Video Game Sound Designer jobs.

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About the book

Full name Unity Game Audio Implementation
Author Andrew Coggan
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2021
Number of pages 406
EAN 9781000483253
Libristo code 39867327
Publishers Focal Press
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