LIBRISTO
LIBROAMANTO
Obligatoire
Accédez à une communauté d'amateurs de livres à travers le monde et bénéficiez d’une panoplie d'avantages. Créer un compte gratuitement
0
Livraison gratuite avec Zásilkovna à partir de 69.99 €
Coursier DPD 5.99 Point Bpost 7.99 Bpost 7.49 Point DPD 3.49 Service de messagerie GLS 4.99

Livraison gratuite à partir de 69.99 euros.

Production Rendering

Design and Implementation

Langue AnglaisAnglais
Livre Livre de poche
Livre Production Rendering Ian Stephenson
Code Libristo: 01434814
Éditeurs Springer, Berlin, novembre 2009
In the past, rendering systems used a range of different approaches, each compatible and able to han... Description détaillée
? points 268 b
110.87
Stockage externe Expédition sous 5-8 jours

Jusqu'à 30 jours pour les retours


Les clients ont également acheté


Abordable
Szept mroku Litkowiec Kinga / Livre Livre de poche
common.buy 4.14
Le Petit Livre A Quinze Sols Tome 5 Martial Sauquaire-Souligne / Livre Livre de poche
common.buy 15.58
Bienvenue au refuge 14 Hachette Livre / Livre Livre de poche
common.buy 9.20
Squid Game Beanie Young-hee Articles de papeterie Articles de papeterie
common.buy 16.70
COMO VIVIR DEL DAY TRADING AZIZ / Livre Livre de poche
common.buy 22.98
Ayudando a mujeres con depresion / Livre Livre de poche
common.buy 12.55
Vertige Walsh / Livre Livre de poche
common.buy 21.66
EinFach Deutsch Textausgaben Franz Kafka / Livre Livre de poche
common.buy 8.09
Vyhnanství Pádraic Ó Conaire / Livre binding.
common.buy 4.24
Česká gramatika v kostce Lída Holá; Pavla Bořilová / Livre Feuille
common.buy 2.12

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines. §Key Topics§·A Rendering framework for managing a micro polygon-oriented graphics pipeline§·Problems presented by different types of geometry showing how different surface types can be made ready for shading§·Shading and how it fits into a rendering pipeline§·How to write a good shader compiler§·Ray tracing in a production renderer§·Incorporating global illumination into a renderer§·Gathering surface samples into a final image§·Tips and tricks in rendering §About the authors§Mark Elendt , Senior Mathematician, has been with Side Effects Software Inc, Canada for 11 years and has written at least 5 renderers over these years. He was chief architect for the Houdini renderers Mantra and VMantra. In 1997 he received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences.§Rick LaMont, co-founder and CTO of Dot C Software, USA, currently acts as lead programmer of RenderDotC and Mai-Tai. He received the Computerworld Smithsonian Award for Technology Benefiting Mankind for his work on the Weyerhaeuser Design Center (Foley and van Dam, Second Edition, color plate I.8).§Jacopo Pantaleoni, is currently a Developer for LightFlow Technologies, Italy, which he founded in 1999. His interests in mathematics, computer programming and, realistic rendering lead to the publication of Lightflow Rendering Tools. In 2000, he also began working with a team of beta testers, on a connection between his rendering software and MayaTM. §Scott Iverson, is the chief developer of the AIR renderer, and founder of Sitex Graphics Inc, USA§Paul Gregory, works for the Aqsis Team, UK. He is the originator, and lead developer of the open source renderer "Aqsis".§Matthew Bentham, is currently at ART VPS Ltd, UK. He is also the software developer responsible for compiler technology at ART VPS, creators of the RenderDrive rendering appliance.§Ian Stephenson, is a Senior Lecturer at the National Centre for Computer Animation (NCCA), Bournemouth University, UK. Developer of the Angel rendering system, he is also the author of Essential RenderMan Fast.Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines.§Brings together all the skills needed to develop a rendering system.In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines. §Key Topics§·A Rendering framework for managing a micro polygon-oriented graphics pipeline§·Problems presented by different types of geometry showing how different surface types can be made ready for shading§·Shading and how it fits into a rendering pipeline§·How to write a good shader compiler§·Ray tracing in a production renderer§·Incorporating global illumination into a renderer§·Gathering surface samples into a final image§·Tips and tricks in rendering §About the authors§Mark Elendt , Senior Mathematician, has been with Side Effects Software Inc, Canada for 11 years and has written at least 5 renderers over these years. He was chief architect for the Houdini renderers Mantra and VMantra. In 1997 he received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences.§Rick LaMont, co-founder and CTO of Dot C Software, USA, currently acts as lead programmer of RenderDotC and Mai-Tai. He received the Computerworld Smithsonian Award for Technology Benefiting Mankind for his work on the Weyerhaeuser Design Center (Foley and van Dam, Second Edition, color plate I.8).§Jacopo Pantaleoni, is currently a Developer for LightFlow Technologies, Italy, which he founded in 1999. His interests in mathematics, computer programming and, realistic rendering lead to the publication of Lightflow Rendering Tools. In 2000, he also began working with a team of beta testers, on a connection between his rendering software and MayaTM.§Scott Iverson, is the chief developer of the AIR renderer, and founder of Sitex Graphics Inc, USA.§Paul Gregory, works for the Aqsis Team, UK. He is the originator, and lead developer of the open source renderer "Aqsis".§Matthew Bentham, is currently at ART VPS Ltd, UK. He is also the software developer responsible for compiler technology at ART VPS, creators of the RenderDrive rendering appliance.§Ian Stephenson, is a Senior Lecturer at the National Centre for Computer Animation (NCCA), Bournemouth University, UK. Developer of the Angel rendering system, he is also the author of Essential RenderMan Fast.

Actrice & Polyglotte
EWA KASP pro
Regarder la vidéo
Ewa Kasp
Libristo propose la plus grande sélection littéraire en langues étrangères. N’hésitez plus et venez y acheter vos livres.

À propos du livre

Nom complet Production Rendering
Langue Anglais
Reliure Livre - Livre de poche
Date de parution 2010
Nombre de pages 302
EAN 9781849969291
ISBN 1849969299
Code Libristo 01434814
Éditeurs Springer, Berlin
Poids 485
Dimensions 156 x 234 x 17
Offrez ce livre dès aujourd'hui
C’est simple
1 Ajouter au panier et choisir l'option Livrer comme cadeau à la caisse. 2 Nous vous enverrons un bon d'achat 3 Le livre arrivera à l'adresse du destinataire

Ceci pourrait également vous intéresser


Autodesk 3ds Max 2018 for Beginners: A Tutorial Approach Prof Sham Tickoo Purdue Univ / Livre Livre de poche
common.buy 53.66
Harvesting the Fruits Walter Kasper / Livre Livre de poche
common.buy 32.09
Faces of Homelessness in the Asia Pacific Carole Zufferey / Livre Livre relié
common.buy 209.30
Duo! Best Scenes for the 90s Jack Temchin / Livre Livre de poche
common.buy 16.29
F.C. Gundlach Bruno Brunnet / Livre Livre relié
common.buy 20.14
Top 10's of Real Estate Larry Shakman / Livre numérique Adobe ePub DRM
common.buy 6.57
Regional and National Elections in Western Europe R. Dandoy / Livre Livre de poche
common.buy 114.62
Top
Stitched Shibori Jane Callender / Livre Livre de poche
common.buy 21.25
Singapore Population in Transition Saw Swee-Hock / Livre Livre relié
common.buy 95.78
Animal Physiology and Biochemistry Arockiamary Anthonipillai / Livre Livre de poche
common.buy 57.91
Nurse's Mini Guide to Geriatric Drugs George Spratto / Livre Reliure à anneaux
common.buy 60.44
Superman: Miracle Monday Elliot S! Maggin / Livre Livre de poche
common.buy 13.05
Destruction and Sorrow Beneath the Heavens L SZL KRASZNAHORKAI / Livre Livre de poche
common.buy 19.13
Top
Real-Time Rendering, Fourth Edition Tomas Akenine-Moller / Livre Livre relié
common.buy 113.40
Ozark Dogs Eli Cranor / Livre Livre de poche
common.buy 11.84
I Have Something to Tell You Susan Lewis / Livre Livre de poche
common.buy 8.19
Lonely Planet Sicily Lonely Planet / Livre Livre de poche
common.buy 27.43
Options Trading for Beginners, Dummies & Idiots Giovanni Rigters / Livre Livre de poche
common.buy 15.79
Top
Beyond Art Fundamentals 3DTotal Publishing / Livre Livre de poche
common.buy 28.55
Electrochemical Detection in HPLC Robert J. Flanagan / Livre Livre relié
common.buy 140.54
Cross-Cultural Coaching Kaleidoscope Jennifer Plaister Ten / Livre Livre de poche
common.buy 51.43
Gold Pre-First Maximiser without Key Helen Chilton / Livre Livre de poche
common.buy 18.62

Connexion

Connectez-vous à votre compte. Vous n'avez pas encore de compte Libristo ? Créez-en un maintenant !

 
Obligatoire
Obligatoire

Vous n'avez pas encore de compte ? Découvrez les avantages d’avoir un compte Libristo !

Avec un compte Libristo, vous aurez tout sous contrôle.

Créer un compte Libristo
Conseiller littéraire Libroamiko
Bonjour, je suis Libroamiko, puis-je vous aider ?